= How to use 16M colors on 32-bits systems = MC 4.8.19 onward supports 16 millions colors. Only, however, if you're using S-Lang 2.3.1 and up on a **64-bits** system. That's exactly the problem: if you're on a **32-bits** system, you're toast. (This is supposed to be fixed in some futuristic "version 3" of S-Lang.) This page shows how to compile S-Lang with 16M colors **on a 32-bits system**, and how to compile MC against it. == Compiling & installing S-Lang: == {{{ rm -rf ~/slang-dev mkdir ~/slang-dev cd ~/slang-dev wget http://www.jedsoft.org/releases/slang/old/slang-2.3.0.tar.gz tar zxvf slang-2.3.0.tar.gz cd slang-2.3.0 wget http://midnight-commander.org/raw-attachment/ticket/3145/slang-truecolor-demo.patch patch -p1 < slang-truecolor-demo.patch # Let MC know we support 16M colors: perl -i -pe 's/#define SLANG_VERSION 20300/#define SLANG_VERSION 30000/' src/slang.h # Remove duplicate declarations (gives compiler warnings): perl -i -pe '$skip || s/SL_EXTERN int SLrline_get_update_client_data \(SLrline_Type \*, VOID_STAR \*\);// && ($skip=1)' src/slang.h ./configure --prefix=$HOME/local-slang make make install rm -rf ~/slang-dev }}} == Compiling MC: == {{{ cd /PATH/TO/YOUR/MC-BUILD-DIR ../configure \ --prefix=$HOME/local-mc16Mcolors \ --with-screen=slang \ --with-slang-includes=$HOME/local-slang/include \ --with-slang-libs=$HOME/local-slang/lib \ CFLAGS="-g -O0" make make install # download a sample 16M skin: cd $HOME/local-mc16Mcolors/share/mc/skins wget http://midnight-commander.org/raw-attachment/ticket/3724/seasons-spring16M.ini # run mc: export LD_LIBRARY_PATH=$HOME/local-slang/lib export TERM=xterm-256color # if it's not already so. /PATH/TO/YOUR/MC-BUILD-DIR/src/mc # or run it from $HOME/local-mc16Mcolors/bin/mc # ...then go to Options >> Appearance and choose the 16M skin. }}}