Ticket #2184 (new defect)
accelerators hard to see in default theme
Reported by: | ossi | Owned by: | |
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Priority: | minor | Milestone: | Future Releases |
Component: | mc-skin | Version: | master |
Keywords: | Cc: | egmont@… | |
Blocked By: | Blocking: | ||
Branch state: | no branch | Votes for changeset: |
Description
the accelerator colors are yellow vs. white in menues and blue vs. black in dialogs. if the aim was to make the coloring subtle, then it was definitely a success ...
but there is a usability/accessibility aspect to that. a single slightly differently colored character may be really hard to spot at a quick glance - depending on ambient lighting, monitor settings and personal vision capabilities.
with egmont's attribute patch, the right solution is of course using underlines for accelerators. for the color-only schemes, i'd suggest using slightly more contrasting colors. i haven't played with it yet, so i can't make concrete suggestions.
Change History
comment:1 Changed 13 years ago by andrew_b
- Branch state set to no branch
- Milestone changed from 4.7 to Future Releases